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Baglai.design
01
Sony PlayStation DualSense
Material Study
2022
An exploration of materials, motion
and industrial design through the iconic language of the PlaySptation DualSence.
Project type
Personal Project
Exprolore more
02
Overview
This was a persona; project created
as a playground for exploring materials, simulations, lightning and abstract motion.

The goal wasn't to recreate the controller but to reinterpret it through movement and materiality while keeping its identity instantly recognizable.

Every scene became an experiment.
03 
Design Principles
01
Soft Motion
Nothing moves mechanically.
Everything flows naturally.
02
Materials
Glass. Plastic. Liquid. Light.
The focus is on surface and how it react to motion.
03
Atmosphere
Minimal. Bright. Airy.
The scenes are built to feel clean and weightless.
04
Macro Detail
The camera moves between product shots and extreme close-ups, revealing textures that are impossible to notice in real life.
04 
Gallery
05 
Process
01
Reference
Collecting references and studyng the product.
02
Sketch
& Ideation
Exploring shapes, composition and motion.
03
Look Development
Materials. shaders and lighting tests.
04
Simulation
Building motion and object simulation.
05
Lightning
& Rendering
Final lightning setup
and high-resolution renders.
06
Final
Post production and polishing.
06 
Final film
Made on
Tilda